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Practice and Research - Exercise 3.5: Colour Rulebook Illustrations
I started the colour illustrations on such a high note. Buoyed by my progress with the pencil drawings, I was excited to bring this world in my head to life. The first thing I did was to add in placeholder images to the spaces left in the document, so that I could get a sense of the overall finished article. As much as I dislike the ethics behind a lot of it, this was a useful job to use generative AI for. The quality of what was produced was never going to fit with what I wa

Dan Woodward
Nov 56 min read
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Practice and Research - Exercise 3.4: Layout & Spot Illustrations
Writing and Layout The first thing that needed to be created was the text itself. Using the existing campaign frames as guides, I went to work on creating my setting, iterating and getting feedback from friends. Some parts come easier than others, so rather than getting too bogged down, for areas that needed more thought, I added placeholder ' lorem ipsum ' text that roughly equated the word count of the same sections in other frames. I first worked in a Google Doc, but once

Dan Woodward
Nov 32 min read
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Practice and Research - Exercise 3.3: Creating the Map
An example to follow In the rulebook, each of the campaign frames came with its own map. I studied these frames to look for common elements that made them all fit the overall style of the book. An example map from the Witherwild Campaign Frame. © Darrington Press [2] I noticed that each of the maps had a graphic quality. Some used an oblique isometric-esque angle to present geographic landmarks more illustratively. Only essential landmark names were placed on the map itself,

Dan Woodward
Nov 35 min read
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Practice and Research - Exercise 3.2: Researching Maps
Introduction I had a vague idea for my Campaign Frame. Many fantasy roleplaying games set themselves in a world that is analogous to medieval Europe. I wanted to do something different and wanted a world that had early signs of technology, perhaps something I could tie in with magic as part of the worldbuilding. I thought it would be an intriguing idea to create a setting that invoked an area of fantasy literature that had not been mined in any great depth. Europe in the 18th

Dan Woodward
Nov 23 min read
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Practice and Research - Exercise 3.1: Working with a House Style
Introduction Each of the Campaign Frames in the Daggerheart rulebook follows a specific structure [1]. This would give me guidance on how to structure my own frame and a consistent approach to break down and understand the visual language. Example of a Campaign Frame front page. © Darrington Press Researching the House Style I had the rulebook in both printed and electronic formats, so I was able to take a good look at the structure of the campaign frame chapter. The font pag

Dan Woodward
Nov 22 min read
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Practice and Research - Project 3: Worldbuilding
Project Overview Tabletop games have become a great source of enjoyment and inspiration for me over the past few years. Whether boardgames or roleplaying games, they seem to hit a sweet spot between rules, imagination, improvisation and creativity. In May, a new roleplaying game named "Daggerheart" hit the shelves, and has quickly captured the attention and imagination of many in the roleplaying community. I have enjoyed it as well, and found one of its most innovative and he

Dan Woodward
Nov 21 min read
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Practice and Research - Feedback Point 3: Dealing with frustration through random play
After my last post, I had resolved to try and tackle my frustration by letting go and playing. I had my third catch-up with my tutor not long after (at the end of May) - and as you can tell, I am writing this in November. Things have not gone to plan. It makes writing things up so much more difficult; I barely feel like I can remember the conversation with my tutor, although I do remember it was positive. I felt like I had not really done very much practically - but had been

Dan Woodward
Nov 23 min read
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Practice and Research - Feedback Point 2: Best Laid Plans
The first main project, and already I have managed to get myself stuck! My original plan for the project was to do a 'master study' for...

Dan Woodward
May 218 min read
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Practice and Research - Exercise 2.1: Brand Identity Character Design
At the end of my previous module, I explored two potential client commissions. At the time, one was not ready to proceed. However, some...

Dan Woodward
May 213 min read
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Practice & Research - Research 1.2: Working Processes
While I was completing Research 1.1, my analysis naturally diverged into exploring aspects of the artists' working processes, so this...

Dan Woodward
May 212 min read
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Practice & Research - Research 1.1: What do I like about my influences?
Before I started playing and experimenting practically, I thought it would be a good idea to critically inspect the influences I had...

Dan Woodward
May 214 min read
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Practice and Research - Project 1: Combining Influences
Project Overview When I talked through my thoughts for this module with my tutor I mentioned that one of my biggest areas of frustration...

Dan Woodward
Mar 192 min read
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Practice and Research - Project 2: Corporate Illustration
Project Overview At the end of Illustration 2, I explored working with two actual clients . One of these became my final assignment. The...

Dan Woodward
Mar 191 min read
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Practice & Research - Exercise 0.4: Reflective Commentary
For this exercise, I was asked to produce my first reflective commentary, an opportunity to revisit key learning moments, project...

Dan Woodward
Mar 82 min read
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Practice & Research - Exercise 0.3: Your Project Plan
I was able to talk through the overall idea of a project plan with my Tutor as part of our initial 'meet and greet' session. The...

Dan Woodward
Mar 72 min read
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Practice & Research - Exercise 0.2: Create a Glossary
For this exercise, it was suggested to build a glossary that will help me build up a reference for things like academic terms, unpack...

Dan Woodward
Mar 73 min read
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Practice & Research - Exercise 0.1: Thinking about your Research & Practice
Starting the final level of the degree is both exciting and a little overwhelming. I am moving from a legacy curriculum approach to one...

Dan Woodward
Mar 74 min read
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